Nodes TAG update!
Nodes.. I must write them everytime if the same! I suggest a way to modify one for modifying everyone! with the same "tag" so The "node" is updated! And If I wanna use It anywhere.. It will be displayed and I don't need to have a copy everytime with the risk to forget about updating one!!
(I'm not talking of numbers! measurements are good but doesn't show nodes, only numbers!)
sorry I don’t understand what you are trying to achieve with this. what kind of global update do you expect with this?
Okay, now this is a very simple EXAMPLE!
Pit has some jobs to do and I wanna create a node of him with his skills always displayed. So I need to press shift-click to select the node and ctrl/cmd-C then -V to paste everywhere Pit appears. But If I wanna add a skill (or remove or change the name), I need to search for Pit and delete the related node, so copy and paste It again!
Worse is if I wanna have a look to all the activities Pit or mauro are involved!
This is just an example of many application of this TAG formula! My idea is to add a TAG (only if You want to activate the function) that create advanced nodes!
Something like Autodesk and thefoundry does ^^
It is a little advance maybe, but just my idea ^^