Intelligent bulk colour changing
I would like the ability to set a colour for a node and then be able to 'ripple' that down through that nodes child nodes in gradients. For example, let's say node A is red, the immediate child nodes would be red but lighter, the next level lighter again, etc. and so on down the levels. The amount of gradient to apply at each level would be worked out by the number of levels under a node.
This would be useful when it comes to retro-actively colouring parts of the model to make it visually clear which group a child item belongs to, as on big mindmaps with lots of grey nodes, it's often not immediately obvious unless you trace back. I know I can select all child nodes and select a colour but then they're all the same colour - using gradients would allow people to see the relative levels more clearly. Thanks!